What you will be able to do
- Give and follow step-by-step instructions
- spot and fix a mistake
- control a programmable toy or floor robot
Syllabus
- Giving instructions
- Patterns and sequences
- Loops with dance moves
- Fixing mistakes (debugging)
- Meet the floor robot
- Mazes and maps
- Build a story path for the robot
- Robot show
Hands-on practical activities
- Human robot game
- arrow-card programming on a floor grid
- maze building from blocks
- programmable toy missions
- decorate and name a robot
Resources and equipment
Arrow cards, floor grid mat, 3 programmable floor toys (battery-powered), building blocks, whistles and ribbons
🔋 No power? Off-grid option
Fully unplugged: arrow cards and human robots; toy robots use rechargeable AA batteries charged on the Sun Box
Career direction
Early computational thinking for future software developer, engineer, robotics and automation technician roles
Why it matters in the market
Coding and logic are now part of most modern school curricula and are the base of software, automation and AI jobs
Assessment
Robot mission checklist and a peer demonstration
Progression
Leads to DS1 Scratch Game Makers and DS2 Micro:bit and Robotics Makers